N64 Controller Serial Protocols
Nintendo Gamecube Controller Pinout Nintendo Gamecube Controller Protocol Last updated 8th March 2004 (first version was way back on 11th December 2002:) This is a reasonably technical document. If you aren't technically inclined, and you just want an easy way to connect your gamecube controllers to a PC, you might be interested to know that a ready made adaptor already exists. It's called the and is only sold by as far as I'm aware. It only works with the original Nintendo Gamecube controller (it is not compatible with the Wavebird or any 3rd party controllers).
However, if you are interested in homebrew hardware, or just like dismantling things, read on. Introduction The controller connects to the Gamecube through a proprietary 6-pin connector, with screened cable. The official Nintendo controller only seems to wire 5/6 of these pins, and of those only one seems to be used for data transfer between the console and the controller.
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This document includes a pin out of the controller port, deduced from an examination of the controller and console with multimeter and oscilloscope, and from some experimentation. Therefore, I make no guarantee that any of this information is accurate, and you use it at your own risk. It's my best guess at how this thing works:) If anyone has useful information to add to this page, please drop me a line (contact details are on index page).
James, 8th March 2004. Connector Pinout This is a view of the controller socket on the front of the console, looking into the socket. The numbering scheme is my own: Pin Colour J1 Function 1 Yellow 2 5V power supply (used by rumble motor). 2 Red 3 DATA line: bi-directional data to/from console, pull-up to 3.43V 3 Green 4 Ground. 4 White 5 Ground (Skillz interface has pins 3+4 wired as common ground).
5 - - Unknown: not connected by official controller, or Skillz interface. 6 Blue 1 3.43V logic supply. 7 Black 6 Cable shielding / ground. Usually common ground with pin 3. In the table above, the pin number on the left corresponds to the diagram of the controller socket. The colour code is that of the cable from the official Nintendo Controller (different models might vary), noting that one pin is not used in this case.
The third column marked J1 refers to the pinout of the connector inside the controller, which you will only be able to get to if you have the appropriate security screwdriver bit (or improvise your own handmade tool). You can buy a suitable screwdriver from also. The function column on the right is my best guess at what each pin is for. Which pins are needed for a homebrew interface? My prototype interface wires pins 3 and 4 together as common ground, uses a 7805 voltage regulator to provide a 5V supply to pin 1, and uses a variable voltage regulator to provide a 3.43V supply to pin 6. The only other connection that I make is to the data line on pin 2, for which I use a 1K pull-up resistor to the 3.43V rail.
I notice that the Skillz adaptor uses a 3. Download Driver Impressora Hp Deskjet 610c Windows 7 there. 3V regulator, and my initial design also used 3.3V. I suspect that the accuracy of this rail isn't very important. Xara Web Designer Mx Premium Content Pack Download. I choose to use 3.43V currently, only because this is what I measured on a PAL Gamecube.
Caution: this should go without saying; but once you have connected a 3.3V and 5V rail and pull-up resistor to your cable, it would likely cause some damage if you were to then connect the cable to a Gamecube. I only mention this because it would be easy to have an accident if you modified a controller extension cable as I did - don't forget to unplug it from your cube first.
Power Supply and Rumble Motor There are two power rails on the connector, a 3.43V supply that is probably used for the logic, and a 5V supply that appears to be used to power the rumble motor (and perhaps logic also). The ground (3) and shield (7) are connected together. The 5V power used by the rumble motor is always on, and the motor is controlled by a command sent to the controller. The controller contains a power transistor to switch the motor on/off, rather than the console doing this. The Yellow 5V power line goes directly to the +ve terminal of the rumble motor, and it looks like the -ve terminal of the motor is attached to a transistor. I've not measured the current drawn by the controller yet.